![]() With Path of Exile 2, this will change, and sockets will become Skill-Gem-specific, giving players much more space to experiment with build variety. As of now, they are item-dependent and color-specific. ![]() RELATED: Path Of Exile: A Complete Guide To Heistsįinally, GGG also announced it will radically alter the way sockets currently work. Another big change is coming in the form of the game's engine being completely reworked and improved, allowing for better graphic quality and - likely - game performance stability. Among the changes that were already announced, there are nineteen brand-new Ascendancy classes for the base set of Exiles that will be available to select from when having a fresh start. The promised new footage of Path of Exile 2 will give fans the chance to witness how its development is going, while also teasing what may come further down the line. Rather, Path of Exile 2 should retain the complexity its predecessor has, while also building on its foundations and further expand on the possibilities expert crafters want to have. Of course, crafting doesn't need to become too easy, making strong, game-breaking items too accessible for the general audience. This is relevant because Path of Exile 2 should, by all means, have deterministic crafting methods if it is to be successful in its niche. Essentially, Harvest was a past League that dealt with one of the issues gamers have been complaining about for ages-namely, how players could craft items-sparking a lot of discussion when the nerf announcement came in. Recently, the Path of Exile community was especially upset about the way GGG is going to handle the so-called " Harvest-crafting" in the original Path of Exile. The trailer ends, at last, with the logo for Path of Exile 2 slowly fading in. The shrine from Ultimatum could also be a tomb - Doryani's tomb, specifically. As a matter of fact, the temporal incursions took place in small rooms deep within the Temple of Atzoatl, an ever-changing dungeon that players could shape by traveling to the past. Again, this League seems to share similarities with the other, most recent Vaal-themed expansion - Incursion. The ambience seems ominously suggesting a boss encounter, likely facing Doryani himself. The teaser trailer also shows the inside of a structure that looks like a shrine or temple of sorts. The mist seems to engulf all enemies within the radius of the obelisks, probably a visual heritage of the area modifiers bestowed upon them. This could be relevant information, as players might trigger the encounters simply by stepping into the round-shaped red mist. ![]() Furthermore, these artefacts of the past are seen emerging from the ground in the teaser trailer. The statues appear to have some different characteristics, which could mean there are going to be several diverse encounters, much like there were in Path of Exile: Ritual and Path of Exile: Heist. Path of Exile: Ultimatum - Teaser BreakdownĪs mentioned above, Doryani could be the focus for this Path of Exile League, expanding the lore surrounding his mysterious experiments and telling players more about the Vaal civilization. Considering it is going to be almost exactly one year and a half since it was initially revealed it's not unlikely that GGG will have some ace up their sleeve for April 8th's streaming session. RELATED: Path of Exile Fans Upset Over Harvest Crafting NerfĪs for the game's sequel, it's unclear whether new gameplay will be shown or further details are finally going to be disclosed. ![]() Some players spotted a character in the teaser trailer that looks a lot like Doryani, a thaumaturgist whose experiments seem to have caused some major breakthrough in Path of Exile's lore, or major disruption. The expansion is going to be Vaal-themed and it's likely to follow in the footsteps of its kin League Incursion, so time travel might be involved. Path of Exile: Ultimatum was teased on March 24th, and it seems to be another Breach-like League that will fit into the game nicely as adjustments are made and changes unfold with the upcoming patch.
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